Masterclass: Previs and Layout in video game cinematics
Introduction to previs and layout in animation, specifically in video game cinematics work such as Halo Infinite, Magic the Gathering, Destiny 2 or Clash Royale. We will learn how to work with the camera sequencer, camera rigs and the differences in how to approach an animation shot vs. mocap.
Date: Wednesday, December 13th, 4.30 pm a 5.30 pm
Language: Spanish
Format: Online
Targeted Profiles
Todos los niveles
Teacher
Marcos Martín
Marcos Martín has been working in the world of animation for more than 20 years and is currently leading previs in David’s film Sunrise. He has directed the short film Morgan, with more than 20 international selections and has supervised and worked with senior artist on projects such as “My Dad, the Bounty Hunter” for Nexflix, “Tara Duncan” for Disney and on several video game cinematic projects such as Destiny 2, Halo Infinity, Magic The Gathering, etc.
He currently supervises the layout of the final year projects at Universidad La Salle BCN Ramón Llulland teaches advanced mechanics.