Masterclass: Creation of digital creatures for cinema. From the idea to the big screen.
This workshop we will cover the entire technical process of creating a CG digital creature within a 3D software or space (in this case a complete pipeline based on 3Ds Max, Ornatrix, TyFlow, V-ray) designed for a real production environment. We will see the entire process from a technical point of view, including molding, rigging, CFX, grooming and rendering.
The workshop will be based on real examples produced by a professional studio.
Date: Monday, December 11th, 6 pm – 7 pm
Language: Spanish
Format: Online
Targeted profiles
All levels, from beginners to professionals
Teacher
Jaume Campos
Jaume Campos is the current VFX Supervisor at Onirikal Studio. With a career of almost 10 years in the professional VFX sector for film and TV, he has worked on international titles such as Hellboy (2019), Maradona Blessed Dream (2021) or national projects such as La Niña de la communión (2022) or Xtremo (2020), among many others.
A career that he began as a 3D modeler, and has led him to lead a leading visual effects studio.