Real-Time Worlds Design: Procedural techniques with Houdini and Unreal

Workshop: Real-Time Worlds Design: Procedural techniques with Houdini and Unreal

We are using procedural modeling techniques in Houdini, and PCG (Procedural Content Generation) in Unreal 5 for the creation of environments in film and video games.

Date: Wednesday, November 27th, 5:30pm – 6:30pm
Language: Spanish
Format: Online

Target Profiles

From intermediate to advanced.

Teacher

Miguel Angel Arriba
Pipeline TD

PipelineTD currently working at El Ranchito, with extensive experience in film: in films such as Hellboy III or triple A video games such as Ratched and Clank or Gotham Knights.

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Event Details
  • Start Date
    11/27/2024 17:30 CET
  • Category
Event Details
  • Start Date
    11/27/2024 17:30 CET
  • Category