
Masterclass: Workflow with Unreal
In this workshop we will talk about the productions that can be made with Unreal Engine. We will talk about Unreal throughout history and its use in video games, movies, series and 3D animation. We will also tell you what the workflow is like with this powerful engine and we will show you examples
Date: Monday, December 11th, 4.30 pm – 5.30 pm
Language: Spanish
Format: Online
Targeted Profiles
All levels

Teacher
Dámaso González Pino
Graduate in Video Game Design and Development from the Camilo José Cela University, Dámaso González Pino has worked in numerous video game and 3D animation companies, performing multidisciplinary profiles such as graphic designer, 3D modeler, 2D and 3D animator, level designer and programmer.
As director of the Video Games Area, he currently combines teaching activity in several schools in the Community of Madrid and Valladolid as a professor of Graphic Technologies. He specializes in modeling assets, props and photorealistic 3D environments. He masters a wide number of modeling, texturing, CAD, video, audio and digital image editing tools; a wide variety of graphics engines; tissue simulation; development of native applications for Android; photorealistic scanning and 3Dm printing among others.
At Lightbox Academy he is in charge of the Master in Video Games, teaching advanced organic and inorganic 3D modeling, 3D animation, Zbrush, Substance, Photoshop, Unreal, Unity and Premiere.