We are proud to say that b’Ars editions have surpassed everyone’s expectations and we feel now the (positive) pressure to confirm the quality of speakers and respond to the growing enthusiasm around our sector.
With b’Ars, we want to showcase to fine arts and design, as well as programming talents; that there’s a possible career in a fascinating field, constantly growing. VFX, Animation, CGI, Videogames, Multimedia, Digital Mapping, Virtual Reality, Apps: all share the same basic principles: an equal measure of Art & Technology. They also share the same stages: concept Art, technical project, animation, rendering.
In these eight editions, we have had talents from PIXAR, ILM, DISNEY, GRANGEL Studios and all the biggest names in the business, like John Knoll, Richard Williams, Ryan Church (StarWars, Star Trek), Colin Doncaster (Lord of the Rings, Avatar), Adam Valdez (The Jungle Book), Christian Alzmann (StarWars), with presentations that covered the likes of Video Games, Animation, VFX in all their aspects: from the artistic creation and design to its technical implementation.
As part of our effort, we have improved b’Ars job fair, where we have a stunning participation of companies, making it one of the biggest in Europe, creating a bridge between local talent and the biggest and most successful companies around the world.
Last but not least, the part for the general public (Sunday, free entrance) with workshops from Grangel Studio, the greatly successful Pepon Negre or a kids-friendly presentation made by Disney’s Alessandro Jacomini, where children and families had access to the VFX concepts, in a playful way.
All in all, b’Ars is trying to establish in Barcelona, as one of the best Animation & VFX meeting points in the world.